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Damage hero guide

Ashe Counters and Matchups

Practice Ashe matchups

Best counter-picks

These heroes are listed as strong answers into Ashe.

Tank

Winston

Ashe's low DPS makes it hard to break Winston's barrier. Coach Gun has a long cooldown, so repeated Winston dives are difficult to handle

Vs. Ashe: 9/10
D.Va

Her attacks are easily absorbed by D.Va's Defense Matrix. Even if Ashe uses Coach Gun against Booster engagements, Boosters has a very short cooldown, so D.Va can close the gap again

Vs. Ashe: 8/10
Wrecking Ball

Ashe has difficulty dealing with Wrecking Ball's dives

Vs. Ashe: 7/10

Damage

Genji

Ashe is weak in close-range combat and has difficulty when Genji closes in

Vs. Ashe: 8/10
Sombra

Sombra can easily flank Ashe and force close-range engagements where Ashe is weak. Even if hit by Dynamite, Sombra can cleanse the burn with Translocator

Vs. Ashe: 8/10
Widowmaker

Ashe's peeking patterns tend to be predictable, making her vulnerable to Widowmaker's headshots

Vs. Ashe: 8/10

Support

Lúcio

Lucio can use speed boost to help teammates close the gap on Ashe. Boop can displace Bob's position

Vs. Ashe: 7/10
Kiriko

Kiriko's slim hitbox lets her pressure Ashe with primary fire. Protection Suzu can cleanse Ashe's burn effect

Vs. Ashe: 7/10
Illari

Since Ashe typically attacks from long range, Illari's Pylon is hard for Ashe to destroy. Pylon is very effective in poke battles

Vs. Ashe: 7/10

Favorable targets

Ashe is listed as performing well into these heroes.

Tank

Junker Queen

Junker Queen has difficulty responding to Ashe's positioning

Vs. Ashe: 3/10
Roadhog

Ashe's very long range lets her position where Roadhog's Hook can't reach. Roadhog's very large hitbox makes him an easy source of ultimate charge for Ashe

Vs. Ashe: 3/10
Zarya

Zarya lacks mobility, making it hard to attack Ashe's position. Ashe can immediately stop attacking when she sees Zarya's barrier

Vs. Ashe: 3/10

Damage

Bastion

Bastion's large hitbox makes him an easy target for Ashe

Vs. Ashe: 3/10
Cassidy

Ashe has longer effective range than Cassidy and can stay out of Cassidy's preferred engagement distance

Vs. Ashe: 3/10
Echo

Ashe's primary fire is hitscan, making it easy to hit airborne targets

Vs. Ashe: 3/10

Support

Mercy

Ashe's primary fire is hitscan, making it easy to hit airborne targets. Mercy is often near teammates, making her likely to get hit by Dynamite along with allies

Vs. Ashe: 2/10
Juno

Ashe's primary fire is hitscan, making it easy to hit airborne targets

Vs. Ashe: 2/10
Jetpack Cat

Ashe's primary fire is hitscan, making it easy to hit airborne targets

Vs. Ashe: 2/10